LIGHT
1Cyber Larva
ATK:
400
DEF:
600
View:
1279
If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck.
Cyber Larva — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 51 · Meta: provisional
- Primary role: Utility · Secondary: Material body, Recovery/Recursion
Why it scores here
Cyber Larva is a 400-ATK Level 1 LIGHT Machine whose value comes from its text: it blanks battle damage when attacked and, if destroyed in battle, can Special Summon another Cyber Larva from the Deck. Its evidence is deck-only (18 of 18 decks, 2.39 copies on average, almost all in one Cyber Dragon shell with about 94% co-occurrence with Cyber Dragon Core), with no recorded combo boards, so combo conversion is scored from text alone. The 400 ATK and 600 DEF earn nothing; the score reflects that it is a cheap, generic Level 1 body that can be recycled after a battle loss, not a board-making card.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Present in all 18 sampled decks at about 2.4 copies each, but no searcher or combo-start evidence was supplied and its GY revival requires a battle loss first (observed deck frequency, inferred route). |
| Combo & Conversion | 35 | Text only: a single Special Summon of another Level 1 body from the Deck, with no recorded boards showing it converting into a larger play (inferred). |
| Resource Economy | 45 | The GY trigger returns a body from the Deck only after it is destroyed in battle, a conditional and roughly card-neutral refuel (inferred). |
| Effect & Interaction | 25 | Battle-damage negation on an attack target is a soft, situational effect with no negation or removal of the opponent's cards (verified from text). |
| Material Utility | 60 | Level 1 LIGHT Machine is clean generic material for Synchro and Xyz-style summons, and the body still counts as material when its effect is negated (verified from text, inferred for summoning use). |
| Resilience & Flexibility | 45 | Its GY effect works from the GY after battle destruction, but it is vulnerable to non-battle destruction and to effect negation, with no multi-turn redundancy shown (inferred). |
| Deck-Building Efficiency | 60 | Three-copy, low-cost main-deck body with no garnet or lock restriction, though its usefulness is tied to one shell (observed from deck copies, inferred from text). |
Calculation
Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 51, Deck ≈ 51, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 1 LIGHT Machine material body that still counts as material if its effect is negated
- Battle-loss GY trigger gives a conditional Deck-to-field recovery
- Cheap to run at three copies with no garnet or lock restriction
- Present in 18 of 18 sampled decks, all as main-deck cards
Weaknesses
- Its GY revival only works after a battle destruction, which is a narrow trigger
- Effect is a soft battle-damage negation with no disruption of the opponent's cards
- No recorded combo boards, so its conversion value is text-inferred only
- Power depends on one Cyber Dragon shell, and the card is not a Top-Card entry
Counters / choke points
- Non-battle destruction or effect negation of the GY-trigger body (inferred from text)
Best use
Level 1 material body with a battle-loss recursion. Decks: Cyber Dragon shell builds (observed in the sampled decks). Suggested copies: 3.
Evidence & gaps
- Verified: Card text: battle-damage negation on attack targeting, and GY-trigger Special Summon of a Cyber Larva from the Deck after battle destruction; Card stats: Level 1, LIGHT Machine, 400 ATK / 600 DEF, Effect Monster; Deck sample: 18 of 18 decks main-deck, 2.39 copies average, max 3
- Observed: Partner co-occurrence of about 94% with Cyber Dragon Core, Cyber Dragon Drei, Cyber Dragon and Power Bond; Four deck archetype labels, dominated by the Cyber Dragon shell; No combo boards and no guides, so no measured conversion data
- Inferred: Material use in Synchro and Xyz-style summons from its Level 1 LIGHT Machine profile; Recovery is conditional on battle loss, so the net effect is roughly card-neutral; Vulnerable to non-battle destruction and effect negation
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only archetype field is null on the card itself; the Cyber Dragon grouping comes only from deck labels






